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  • mesher: algorithm selection:
    Scan convert: voxelate voxelize in 3D with a scan conversion algorithm
    Zmesher: developed by UGR
  • Shape: From geometry or from mesh: shape obtained from the render mesh of the geometry (faster) or from an standard mesh
  • Avoid degeneration: only applies to Zmesher, if set it does not create degenerated elements (quadrilateral or line elements).
  • grid spacing: Uniform spacing for the whole model, or variable spacing.
  • Minimum size: minimum grid spacing allowed.
  • Size ratio: ratio between sizes of neighbor cells on each x,y,z direction.