The user can select the fonts for the diferent different text objects with the Fonts panel in the preferences window.
In postprocess a new fonts management system has been implemented. Now GiD uses directly True Type Fonts (R) to draw text inside the postprocess graphical windows.
This allows to draw the characters with smoothed edges.
Graphical postprocess fonts
Used to draw text in the graphical windows (OpenGL):
Legend / Comments font: used to draw the legend and comments.
Labels font: used to draw the nodal, elemental, results o minimum and maximum labels.
Graphs font: used to draw the labels on graphs.
Asian font: used to draw the text when special charactes characters are detected, which requires special utf-8 codes.
Quick bitmap font: used to draw fonts when needed.
Render mode: allows to enable or disable the smooth edge drawing.
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