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- Mesh collapse : corrected mesh view update when using vertex array / VBO.
- Geometry rendering of multiple surfaces with small meshes (100 to 1000 elements) 2x-3x faster.
- Cancel meshing: corrected crash when cancelling mesh process in special conditions.
- Forced points in mesh allowed with Tetgen mesher
Postprocess:
- View Style Window : less updated when switching single/multiple set properties or on/off
- File → Save as : added option to create Post HDF5 files with single / double precision:
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