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Menu: Utilities->Texture Utilities→Texture


In GiD it is also possible to assign a texture to a Set. Inside the Utilities -> Texture menu there are several options:

  • View No / Fast / Nice: switches between viewing the textures over the sets or not.

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Note: When the display style of the visualization is changed, for instance from Body to Body Boundaries, the visualization of the texture is switched off. To view the texture, just select Utilities -> Texture -> View -> Fast/Nice.


Once the texture is applied to a Set, any deformed of the Set leads to a corresponding deformation of the texture. In this way the deformed texture can be visualized.