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  • Mesh collapse : corrected mesh view update when using vertex array / VBO.
  • Geometry rendering of multiple surfaces with small meshes (100 to 1000 elements) 2x-3x faster.
  • Cancel meshing: corrected crash when cancelling mesh process in special conditions.
  • Forced points in mesh allowed with Tetgen mesher

Postprocess:

  • View Style Window : less updated when switching single/multiple set properties or on/off
  • File → Save as : added option to create Post HDF5 files with single / double precision:

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