GiD - The personal pre and post processor

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GiD allows to skip entitites when meshing, so as patches of surface meshes can be meshed toghether skipping their inner lines (points connecting lines can be skipped as well, looking at the lines meshes). There are two ways of skipping entities: let GiD decide which are the entities tangent enough to be meshed together, or set manually the entities to be skipped or not.
By selecting Mesh->Draw->Skip entities, the entities that are going to be skipped and the ones that will have mesh with the current meshing preferences are displayed in different colors. In this chapter we will see how to skip entities and force some of them not to be skipped.

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