GiD - The personal pre and post processor

Collapse 

Menu: Mesh->Edit mesh→Collapse


The Collapse function converts coincident entities, i.e. entities that are close each other, into one.


It is possible to collapse edges, nodes, elements or the whole mesh.

  • Collapse mesh collapses all the nodes of the mesh.
  • Collapse edges joins nodes that are connected by edges shorter than the Import Tolerance value.
  • Collapse nodes asks you to select some nodes. Nodes closer together than the Import Tolerance value are collapsed.
  • Collapse elements asks you to select some elements. Then, the nodes of these elements that are closer together than the Import Tolerance value are collapsed.


Note: Entities belonging to a frozen layer (see Layers and groups (only Preprocessing)) are not checked when collapsing.

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