GiD - The personal pre and post processor

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Menu: Mesh->View mesh boundary
This option draws the boundaries of the mesh on the screen. The resulting mesh is not stored, it is just for visualization purposes.
Boundaries for triangular or quadrilateral meshes are line elements.
Boundaries for tetrahedra or brick meshes are triangles or quadrilaterals. This option can be useful when rendering a volume mesh (see Render).

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