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Implement in tohil C/C++ source code the use of the GiD TclObj type objarray, to store efficiently vectors for the nodes and elements of the mesh, and do automatic conversion from/to the appropriated Python object. Now it is used a implicit conversion to string that is less efficient that use the native types of float, double, int, long, etc.
It seems the the IDLE shell opened inside GiD is not able to debug the Python code, must be studied…
It seems that the remote debug from VS Code editor only can handle some function, and the debug step by step cannot enter in other functions. Must be studied…