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Note: if for some reasons GiD has problems reading the index files, or the information stored in these files are not actualized, the user can recreate these index file in the File --> Open dialog box, see Open.


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For instance a mesh with one million nodes with a vector result at each step, the amount of memory needed to hold the nodal vector result of a single step will be: 4 components * 4 bytes per float * 1 million nodes = 16 MBytes of memory. If there are 100 steps in the analysis and an animation of these vectors is desired, to get a fluid animation the memory pool must be set to 16 * 100 = 1.6 GBytes of memory. But if the desired animation is of a contour fill or an iso-surface, then the amount of memory needed is reduced by 4, to 400 MBytes.