GiD - The personal pre and post processor

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Version 1 Current »

What's new from version 9.2.7b to 9.2.8b
General:
fixed save stereoscopic animations using quad buffers
Preprocess:
Improvements in volume mesher based in advancing front method.
Improvements in volume mesher based in Isostuffing.
Improvements in geometry boolean operations (new 'Substract and intersect' operation)
Postprocess:
Changed Contour Fill drawing algorithm. Now uses textures achieving a Speed-Up between 2x and 20x. Can be activated and deactivated with the right button menu option: Utilities->Variables->OGL_useCFillTexture and entering 1 or 0 respectivelly, in the command line.
Customization:
Ramdebugger package updated from version 7.1.2 to 7.7.1
fulltktree package updated from version 1.7 to 1.8

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