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General

  • Faster drawing using advanced OpenGL features
    • Use of Open GL's Vertex Arrays and Vertex Buffer Objects. Utilities --> Variables --> OGL_useMeshObjects values:
        1. OGL_useMeshObjects = 0 --> draw using immediate mode
            1. slow, no extra memory,
              1. safe & quick graphic mode, works always
              2. OGL_useMeshObjects = 1 --> draw using Display Lists
      • quick, uses memory to create objects,
          1. safe & quick graphic mode, works always,
            1. limited number of elements
              1. OGL_useMeshObjects = 2 --> draw using Vertex Arrays
              2. quick, uses less memory than Display Lists,
      • safe & quick graphic mode, works always,
        1. better suited for Software mode and Intel graphics cards
            1. OGL_useMeshObjects = 3 --> draw using Vertex Buffer Objects
              1. quick, uses less memory than Display Lists but more than Vertex Arrays,
              2. safe & quick graphic mode, OpenGL 1.5 required,
        2. better using a graphic card
  • More, and bigger, bitmap fonts for PGF's PmFont style.
  • Colours: changed first default color in pre (Layer0) and postprocess, corrected automatic color change/reset.

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  • Ask the user for theme 'classic' or 'black' when starting the first time.
  • Snapshot: all image formats have been merged into a single "write image file dialog", where the user can choose the format by selecting the apropiate filter or entering the corresponding extension.
  • Views: new Utilities -> Variables -> ReadViewWithModel variable to disable reading views when a project is read in pre or a model is read in post.
  • Macros icons can be selected from themed GiD icons, or import an image file that will be converted to the current toolbar button size.


Preprocessing

  • Join surfaces: transfer conditions to the joined entities

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  • Edge colour: added new option to define the colour to be used to draw edges, instead of the default black colour ( Options --> Geometry --> Change edge colour...).
  • PDF output: now outputs images in pdf format.
  • PLY export: shown meshes can also be exported in the Polygon File Format, aka. Stanford Triangle Format. Ascii and binary. Nodal results of current selected step are also written in the PLY file as nodal properties.
  • Statistical results: macro passed to Windows menu, which creates a statistical result: foreach node calculates the minimum, maximum, average or the standard deviation of all values, i.e. across all steps, of the selected result.
  • Node traces: now traces of nodes can be drawn. For a single mesh for the whole analysis, the node will follow the path of the deformed mesh across all steps. When several meshes are used for several time steps, then the nodes can follow the track of the original mesh or from the deformed one.


Customization

  • $GID/plugins folder, recursivelly load all tcl files with the same name as the folder.
  • GiD_Info group_entities
  • GiD_Cartesian get|set ngridpoints|boxsize|corner|dimension|coordinates|iscartesian <values>
  • Cartesian() GiD variables MinSizeMainGrid WeightStart WeightEnd GridUniform
  • BeforeMeshGeneration GiD-Tcl event now stop the generation when returning cancel
  • Tcl global variable ::GidPriv(PostSpaceDimension) to declare that our resuls is 2D (e.g. to integrate results in 2D projection)
  • package hdf5 updated from 1.0 to 1.2 (-vtype string|char allow creation of sets of strings, and unsigned chars)
  • package tablelist updated from 4.9.1 to 5.1

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