GiD - The personal pre and post processor
rotate
objarray rotate <obj> <r11 r12 r13 r21 r22 r23 r31 r32 r33>
For arrays with x y z coordinates, multiply a rotation matrix 3x3 for all array items (the object length must be multiple of 3)
<obj> the objarray with coordinates that will be rotated
<r11 r12 r13 r21 r22 r23 r31 r32 r33> a vector of 9 real numbers to define the rotation
The array doesn't change its type, e.g. an array of integers increased by a real value will truncate the result again as integer.
Warning: the values of <obj> itself are modified, without creating another copy of the object.
e.g.
set obj [objarray new doublearray -values {3.5 2.1 0.3 3.5 2.6 0.3}]
-> 3.5 2.1 0.3 3.5 2.6 0.3
objarray rotate $obj {0.0 -1.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0}
-> -2.1 3.5 0.3 -2.6 3.5 0.3
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