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17.1.3d

GiD - The personal pre and post processor

17.1.3d



What's new 17.1.3d


General:

  • Handle proxy server for http connections (e.g. login).

  • Fix rotation 'rare jumps'.

  • Dimensions : corrected rendering for high resolution images.

Preprocess:

  • Fixed several bugs and lot of internal re-factoring.

  • New feature to collapse 3D points considered in 2D projection (to connect cloud of points of terrain with triangles by Delaunay).

  • Shapefile import fixed some bugs in cases with measure data

Postprocess:

  • Geometry / Edit / Extract boundaries : corrected element numbering when extracting boundaries.

  • Corrected error when reading LsDyna files with quadratic elements.

Customization:

  • New GiD_GetFlag <flag> Tcl command to get some start flags

  • New optional <problemtype>.ini , used with flags -p and -c2 to use it as alternative to scritps/gidDefaults (e.g. to start with non-standard layout or settings)

  • GiD_Info layers -bbox replaced by -bounding_box and now return pmin pmax swapped and without be a sublist item (in fact it is an objarray of 6 doubles)

  • GiD_Info bounding_box ?-pmin_pmax? new optional flag to return the more usual syntax "pmin pmax"

  • GiD_Layers get bounding_box <layer_name> geometry|mesh

  • GiD_Sets get bounding_box <set_name>

  • New Tcl package gid_bounding_box

  • GiD_Info mesh -post and GiD_Result get_nodes with extra flag -deformed to return deformed coordinates of nodes, now by default the original coordinates are returned (previously always return the current deformed coordinates)

  • objarray package v 1.19 new command objarray extract

  • new GiD_OpenGL subcommands useful for high resolution captures ( which uses tile rendering = renders model several times with different views to get a global high resolution image):

    • GiD_OpenGL gid_draw -ortho --> sets correctly -ortho for each rendered tile

    • GiD_OpenGL gid_draw -viewport --> sets correctly -viewport for each rendered tile

    • GiD_OpenGL gid_draw -scissor --> sets correctly -scissor for each rendered tile

    • GiD_OpenGL gid_draw -rasterpos --> sets correctly -rasterpos for the global high resolution image

    • GiD_OpenGL gid_draw -linewidth --> similar to draw -linewidth but scaled line width for high resolution captures

    • GiD_OpenGL gid_draw -pointsize --> similar to draw -pointsize but scaled line width for high resolution captures

    • GiD_OpenGL get HighResolutionPrinting --> returns true if in the middle of a high resolution capture

    • GiD_OpenGL get HighResolutionScaleFactor --> returns the scale factor for line width’s, point sizes, font sizes, etc. between screen and high resolution

    • GiD_OpenGL get HighResolutionDimensions --> returns a list with the real width and high dimensions of the high resolution image being created

    • GiD_OpenGL get LastError → returns last generated glGetError();

    • GiD_OpenGL get LastErrorString → returns string of the last generated OpenGL error

  • plugin meshio f3grid import try to fix wrong quadrilateral F Q4 and its normals.

  • objarray_numpy pure python package to facilitate transfer arrays between Tcl and numpy.

  • python.bat / python launch scripts in main GiD folder to be more visible.

  • Fix bug GiD_Raster interpolate bad tolerance to reject points outside raster bounding box.

 

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