GiD - The personal pre and post processor

From v 11.0.1 to 11.0.2


What's new from version 11.0.1 to 11.0.2
General:

  • Snapshots: Added gl2ps library ( by C. Geuzaine):
    • smaller vectorial PS files
    • new formats: vectorial PDF, SVG and PGF formats.
  • Grey images: Corrected problem with grey images when they were used as textures or backgrounds.
  • Show error message if it is not possible to save the password in disk, and explain possible solutions.
  • Fixed bug drawing text in front buffer with OpenGL by software and 'emulate front buffer' enabled (e.g. showing for axes "w x y" instead "x y z")
  • Saved and restored in preferences the option of transparent background on captured images


Preprocessing:

  • Variable AlignSemiStructuredNodes to force the semi-structured volumes to have the structured nodes aligned.
  • Fixed some bug concerning semi-structured volumes when checking topological compatibilities before meshing.
  • Layers window: is no more restricted to be opened in preprocess integrated in the main graphical window
  • Faster calculation of points and derivatives on NURBS
  • Fixed crash exporting Rhino models with surfaces with wrong render mesh without any element
  • Fixed crash writing PS vectorial images in preprocess.


Postprocessing:

  • Smooth contour fill: only smooth nodal results for the meshes where the gauss points, and their results, are defined.
  • Several Results + Contour Fills with Gauss Points results: corrected problem when doing several c.fill with different results on gauss points, which caused previous applied contour fills to be corrupted.
  • Several results: corrected problem which caused color artifacts when drawing c.fill, vectors with colour depending on the vector's modulus and several isosurfaces with their own result's colour.
  • Isosurfaces and Streams: corrected bug which reset iso+stream visualization styles when Geometry-->NoResult was selected.
  • Isosurfaces: corrected problem related to empty legend window when they were placed outside the main window.
  • Display Style window: now the layers window can be opened when it's integrated in the main graphical window.
  • Faster vectors drawing in render mode, corrected " options -> vector-> draw all vectors " option
  • Display matrix vectors ( stresses): corrected bug which caused to draw only the X component of the Si main stress vector in render normal mode. In render flat and render smooth modes, stress vectors were drawn correctly though.
  • Spheres and circles: corrected bug when merging files with spheres or circles.
  • Labels of results: corrected problem which appeared sometimes with labels of results, when the timestep was changed the label of the result change to label of node number.
  • Textures: when applying textures, if the render mode is vertex array or vertex buffer object, it is changed to display lists, because textures mapped on meshes are still not supported in va/vbo mode.
  • Textures --> ScreenMap: if GeoReference information is present, it can be shown and used to project the image to the mesh, f.i. applying terrain images to a terrain mesh.
  • Textures: corrected problems: when changing mesh style, texture now remains on; and when applying a texture, draw no results ( c.fill & co) --> c.fill hides texture
  • Results: corrected bug when result's name is > 100.
  • Reading TIFFs: ( for textures or background) support for tiff using colour maps and inverse black-white maps.
  • Dimensions: Allow creation of dimension-radius in postprocess, asking for 3 points instead of a arc-curve than not exists in post
  • Graphs: Fixed bug cutting hexahedra to create a line-graph (only graph points were created, without lines connecting them)
  • Graphs: Fixed bug that display labels on all graph points instead the selected ones


Customization:

  • Vtk import plugin: avoided bug opening filenames with non-ASCII characters

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